From b26a43c57cc3d35513871cedd5893c5515f01d5e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=94=D0=B0=D0=BD=D0=B8=D1=97=D0=BB=20=D0=93=D1=80=D0=B8?= =?UTF-8?q?=D0=B3=D0=BE=D1=80=27=D1=94=D0=B2?= Date: Tue, 13 Aug 2024 14:23:47 +0300 Subject: [PATCH] Remove changelog skins The feature wasn't used in the last 2 years anyway. --- src/css/changelog_skins.scss | 18 ------------------ src/css/main.scss | 1 - src/js/changelog.js | 1 - src/js/states/changelog.js | 4 ++-- src/js/states/preload.js | 4 +--- 5 files changed, 3 insertions(+), 25 deletions(-) delete mode 100644 src/css/changelog_skins.scss diff --git a/src/css/changelog_skins.scss b/src/css/changelog_skins.scss deleted file mode 100644 index f63849ad..00000000 --- a/src/css/changelog_skins.scss +++ /dev/null @@ -1,18 +0,0 @@ -// [data-changelog-skin="achievements"] { -// background: #f8f8f8; - -// @include DarkThemeOverride { -// background: rgba(0, 10, 20, 0.2); -// } - -// @include S(border-radius, 5px); -// &::before { -// content: " "; -// width: 100%; -// display: block; -// background: uiResource("changelog_skins/achievements.noinline.png") center center / cover no-repeat !important; -// @include S(height, 80px); -// @include S(border-radius, 5px); -// @include S(margin-bottom, 5px); -// } -// } diff --git a/src/css/main.scss b/src/css/main.scss index a461d7e3..9318cf89 100644 --- a/src/css/main.scss +++ b/src/css/main.scss @@ -17,7 +17,6 @@ @import "animations"; @import "game_state"; @import "textual_game_state"; -@import "changelog_skins"; @import "states/preload"; @import "states/main_menu"; diff --git a/src/js/changelog.js b/src/js/changelog.js index edbb36bd..a80a2047 100644 --- a/src/js/changelog.js +++ b/src/js/changelog.js @@ -107,7 +107,6 @@ export const CHANGELOG = [ { version: "1.3.0", date: "12.03.2020", - skin: "achievements", entries: [ "There are now 45 Steam Achievements!", "Fixed constant signals being editable from the regular layer", diff --git a/src/js/states/changelog.js b/src/js/states/changelog.js index 4d2afa0f..683a4141 100644 --- a/src/js/states/changelog.js +++ b/src/js/states/changelog.js @@ -1,6 +1,6 @@ +import { CHANGELOG } from "../changelog"; import { TextualGameState } from "../core/textual_game_state"; import { T } from "../translations"; -import { CHANGELOG } from "../changelog"; export class ChangelogState extends TextualGameState { constructor() { @@ -19,7 +19,7 @@ export class ChangelogState extends TextualGameState { for (let i = 0; i < entries.length; ++i) { const entry = entries[i]; html += ` -
+
${entry.version} ${entry.date}
    diff --git a/src/js/states/preload.js b/src/js/states/preload.js index 7799d7cf..9fd27725 100644 --- a/src/js/states/preload.js +++ b/src/js/states/preload.js @@ -160,9 +160,7 @@ export class PreloadState extends GameState { for (let i = 0; i < changelogEntries.length; ++i) { const entry = changelogEntries[i]; dialogHtml += ` -
    +
    ${entry.version} ${entry.date}