From 9b39c7f8b5d449988eb9901cf99d7094e645560e Mon Sep 17 00:00:00 2001 From: Dimava Date: Sat, 13 Jun 2020 23:25:37 +0300 Subject: [PATCH] copy texts to en.yaml --- translations/base-en.yaml | 205 +++++++++++++++++++++++++------------- 1 file changed, 136 insertions(+), 69 deletions(-) diff --git a/translations/base-en.yaml b/translations/base-en.yaml index ab54697b..f889f9e0 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -669,83 +669,150 @@ settings: description: >- Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game. - - - # DEBUG VALUES: - debug_enableDebugSettings: - title: DEBUG / Enable Debug Settings - description: >- - Apply values below. If disabled, ignore values below. - # UI - debug_waitForImages: - title: UI / Wait For Images + #/*dev:start */# + # ----------------------------------------------------------------------------------- + debug_enableDebugSettings: + title: DEBUG / enable Debug Settings description: >- - Actually wait for images to load. Game crashes otherwise. - debug_showChunkBorders: - title: UI / Show Chunk Borders - description: >- - Draw chunk rectangles. - debug_disableZoomLimits: - title: UI / Disable Zoom Limits - description: >- - Zoom however you wish. - debug_disableShortNumbers: - title: UI / Disable Short Numbers - description: >- - Numbers will always have full precision. - - # FEATURE + Import debug settings from game settings + # ----------------------------------------------------------------------------------- debug_fastGameEnter: - title: FEATURE / Fast Game Enter + title: DEBUG / fast Game Enter description: >- - Load topmost save on page load. Disables main menu. - debug_disableSavegameWrite: null - debug_disableUnlockDialog: null - debug_disableTutorialHints: null - debug_disableUpgradeNotification: null - debug_disableDynamicTickrate: - title: FEATURE / Disable Dynamic Tickrate + Quickly enters the game and skips the main menu - good for fast iterating + # ----------------------------------------------------------------------------------- + debug_noArtificialDelays: + title: DEBUG / no Artificial Delays description: >- - Make the game run at 60 UPS even if it does not want. - - # ASSERT - debug_disableInternalCheckTile: - title: Assert / Disable CheckTile Asserts + Skips any delays like transitions between states and such + # ----------------------------------------------------------------------------------- + debug_disableSavegameWrite: + title: DEBUG / disable Savegame Write description: >- - Speed ups the game at the cost of not checking obvious things. - debug_disableGetTileAsserts: - title: Assert / Disable GetTile Asserts + Disables writing of savegames, useful for testing the same savegame over and over + # ----------------------------------------------------------------------------------- + debug_showEntityBounds: + title: DEBUG / show Entity Bounds description: >- - Speed ups the game at the cost of not checking obvious things. - debug_disableBeltAsserts: - title: Assert / Disable Belt Asserts + Shows bounds of all entities + # ----------------------------------------------------------------------------------- + debug_showAcceptorEjectors: + title: DEBUG / show Acceptor Ejectors description: >- - Speed ups the game at the cost of not checking obvious things. - - # CHEATS - debug_rewardsInstant: null - debug_allBuildingsUnlocked: null - debug_blueprintsNoCost: null - debug_upgradesNoCost: null - debug_instantBelts: null - debug_instantProcessors: null - debug_instantMiners: null - - # TEST - debug_noArtificialDelays: null - debug_showEntityBounds: null - debug_showAcceptorEjectors: null - debug_disableMusic: null - debug_doNotRenderStatics: null - debug_disableLogicTicks: null - debug_testClipping: null - debug_testTranslations: null - debug_enableEntityInspector: null - debug_testAds: null - debug_disableMapOverview: null - debug_disableBulkOperations: null - renderForTrailer: null + Shows arrows for every ejector / acceptor + # ----------------------------------------------------------------------------------- + debug_disableMusic: + title: DEBUG / disable Music + description: >- + Disables the music (Overrides any setting, can cause weird behaviour) + # ----------------------------------------------------------------------------------- + debug_doNotRenderStatics: + title: DEBUG / do Not Render Statics + description: >- + Do not render static map entities (=most buildings) + # ----------------------------------------------------------------------------------- + debug_disableZoomLimits: + title: DEBUG / disable Zoom Limits + description: >- + Allow to zoom freely without limits + # ----------------------------------------------------------------------------------- + debug_showChunkBorders: + title: DEBUG / show Chunk Borders + description: >- + Shows a border arround every chunk + # ----------------------------------------------------------------------------------- + debug_rewardsInstant: + title: DEBUG / rewards Instant + description: >- + All rewards can be unlocked by passing just 1 of any shape + # ----------------------------------------------------------------------------------- + debug_allBuildingsUnlocked: + title: DEBUG / all Buildings Unlocked + description: >- + Unlocks all buildings + # ----------------------------------------------------------------------------------- + debug_blueprintsNoCost: + title: DEBUG / blueprints No Cost + description: >- + Disables cost of bluepirnts + # ----------------------------------------------------------------------------------- + debug_upgradesNoCost: + title: DEBUG / upgrades No Cost + description: >- + Disables cost of upgrades + # ----------------------------------------------------------------------------------- + debug_disableUnlockDialog: + title: DEBUG / disable Unlock Dialog + description: >- + Disables the dialog when completing a level + # ----------------------------------------------------------------------------------- + debug_disableLogicTicks: + title: DEBUG / disable Logic Ticks + description: >- + Disables the simulation - This effectively pauses the game. + # ----------------------------------------------------------------------------------- + debug_testClipping: + title: DEBUG / test Clipping + description: >- + Test the rendering if everything is clipped out properly + # ----------------------------------------------------------------------------------- + debug_framePausesBetweenTicks: + title: DEBUG / frame Pauses Between Ticks + description: >- + Allows to render slower, useful for recording at half speed to avoid stuttering + # ----------------------------------------------------------------------------------- + debug_testTranslations: + title: DEBUG / test Translations + description: >- + Replace all translations with emojis to see which texts are translateable + # ----------------------------------------------------------------------------------- + debug_enableEntityInspector: + title: DEBUG / enable Entity Inspector + description: >- + Enables an inspector which shows information about the entity below the curosr + # ----------------------------------------------------------------------------------- + debug_testAds: + title: DEBUG / test Ads + description: >- + Enables ads in the local build (normally they are deactivated there) + # ----------------------------------------------------------------------------------- + debug_disableMapOverview: + title: DEBUG / disable Map Overview + description: >- + Disables the automatic switch to an overview when zooming out + # ----------------------------------------------------------------------------------- + debug_disableUpgradeNotification: + title: DEBUG / disable Upgrade Notification + description: >- + Disables the notification when there are new entries in the changelog since last played + # ----------------------------------------------------------------------------------- + debug_instantBelts: + title: DEBUG / instant Belts + description: >- + Makes belts almost infinitely fast + # ----------------------------------------------------------------------------------- + debug_instantProcessors: + title: DEBUG / instant Processors + description: >- + Makes item processors almost infinitely fast + # ----------------------------------------------------------------------------------- + debug_instantMiners: + title: DEBUG / instant Miners + description: >- + Makes miners almost infinitely fast + # ----------------------------------------------------------------------------------- + debug_resumeGameOnFastEnter: + title: DEBUG / resume Game On Fast Enter + description: >- + When using fastGameEnter, controls whether a new game is started or the last one is resumed + # ----------------------------------------------------------------------------------- + debug_renderForTrailer: + title: DEBUG / render For Trailer + description: >- + Special option used to render the trailer + # ----------------------------------------------------------------------------------- + #/* dev:end */# keybindings: