diff --git a/src/js/game/systems/display.js b/src/js/game/systems/display.js index 94b8a870..bae348b2 100644 --- a/src/js/game/systems/display.js +++ b/src/js/game/systems/display.js @@ -123,13 +123,6 @@ export class DisplaySystem extends GameSystemWithFilter { const origin = entity.components.StaticMapEntity.origin; if (value instanceof ColorItem) { - this.displaySprites[value.color].drawCachedCentered( - parameters, - (origin.x + 0.5) * globalConfig.tileSize, - (origin.y + 0.5) * globalConfig.tileSize, - globalConfig.tileSize - ); - parameters.context.fillStyle = enumColorsToHexCode[value.color]; parameters.context.fillRect( origin.x * globalConfig.tileSize,