diff --git a/src/js/game/systems/item_ejector.js b/src/js/game/systems/item_ejector.js index 7339f515..270502c3 100644 --- a/src/js/game/systems/item_ejector.js +++ b/src/js/game/systems/item_ejector.js @@ -178,7 +178,7 @@ export class ItemEjectorSystem extends GameSystemWithFilter { } // Check if we are still in the process of ejecting, can't proceed then - if (sourceSlot.progress < maxProgress) { + if (sourceSlot.progress < 1.0) { continue; }