diff --git a/src/js/game/systems/filter.js b/src/js/game/systems/filter.js index fcdd8d25..7f4c00d2 100644 --- a/src/js/game/systems/filter.js +++ b/src/js/game/systems/filter.js @@ -19,9 +19,9 @@ export class FilterSystem extends GameSystemWithFilter { const ejectorComp = entity.components.ItemEjector; // Take items from acceptor - const input = acceptorComp.completedInputs.get(0); + const input = acceptorComp.completedInputs[0]; if (input && this.tryAcceptItem(entity, input.item, input.extraProgress)) { - acceptorComp.completedInputs.delete(0); + acceptorComp.completedInputs = []; } // Output to ejector