diff --git a/src/js/game/systems/item_processor.js b/src/js/game/systems/item_processor.js index 27877a96..be5cc844 100644 --- a/src/js/game/systems/item_processor.js +++ b/src/js/game/systems/item_processor.js @@ -106,9 +106,7 @@ export class ItemProcessorSystem extends GameSystemWithFilter { } const baseSpeed = this.root.hubGoals.getProcessorBaseSpeed(processorComp.type); - if (processorComp.secondsUntilEject <= 0) { - processorComp.secondsUntilEject += 1 / baseSpeed; - } + processorComp.secondsUntilEject += 1 / baseSpeed; /** @type {Array<{item: BaseItem, requiredSlot?: number, preferredSlot?: number}>} */ const outItems = [];