From 2ab4f3ba9adf965e14c502efc99c5aca366af8d3 Mon Sep 17 00:00:00 2001 From: tobspr Date: Thu, 20 Jan 2022 22:18:25 +0100 Subject: [PATCH] Minor adjustments --- mod_examples/README.md | 4 ++++ src/js/core/config.js | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/mod_examples/README.md b/mod_examples/README.md index 1545a46b..579eb34d 100644 --- a/mod_examples/README.md +++ b/mod_examples/README.md @@ -50,3 +50,7 @@ To get into shapez.io modding, I highly recommend checking out all of the exampl | [usage_statistics.js](usage_statistics.js) | Displays a percentage on every building showing its utilization | Adding a new component, Adding a new GameSystem, Drawing within a GameSystem, Modifying builtin buildings, Adding custom game logic | | [new_item_type.js](new_item_type.js) | Adds a new type of items to the map (fluids) | Adding a new item type, modifying map generation | | [buildings_have_cost.js](buildings_have_cost.js) | Adds a new currency, and belts cost 1 of that currency | Extending and replacing builtin methods, Adding CSS and custom sprites | + +### Creating new sprites + +If you want to add new buildings and create sprites for them, you can download the original Photoshop PSD files here: https://static.shapez.io/building-psds.zip diff --git a/src/js/core/config.js b/src/js/core/config.js index d64791c8..773295ed 100644 --- a/src/js/core/config.js +++ b/src/js/core/config.js @@ -58,7 +58,7 @@ export const globalConfig = { // Map mapChunkSize: 16, chunkAggregateSize: 4, - mapChunkOverviewMinZoom: 0, + mapChunkOverviewMinZoom: 0.9, mapChunkWorldSize: null, // COMPUTED maxBeltShapeBundleSize: 20,