From 0e932b0800b38512f39a0b69d149504f6d22ff4f Mon Sep 17 00:00:00 2001 From: Pet Pumpkin <56962192+PetPumpkin@users.noreply.github.com> Date: Wed, 2 Mar 2022 16:34:13 +0100 Subject: [PATCH] typo fix --- mod_examples/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mod_examples/README.md b/mod_examples/README.md index c0b101e4..b8e501c8 100644 --- a/mod_examples/README.md +++ b/mod_examples/README.md @@ -50,7 +50,7 @@ To get into shapez.io modding, I highly recommend checking out all of the exampl | [usage_statistics.js](usage_statistics.js) | Displays a percentage on every building showing its utilization | Adding a new component, Adding a new GameSystem, Drawing within a GameSystem, Modifying builtin buildings, Adding custom game logic | | [new_item_type.js](new_item_type.js) | Adds a new type of items to the map (fluids) | Adding a new item type, modifying map generation | | [buildings_have_cost.js](buildings_have_cost.js) | Adds a new currency, and belts cost 1 of that currency | Extending and replacing builtin methods, Adding CSS and custom sprites | -| [mirrored_cutter.js](mirrored_cutter.js) | Adds a mirorred variant of the cutter | Adding a new variant to existing buildings | +| [mirrored_cutter.js](mirrored_cutter.js) | Adds a mirrored variant of the cutter | Adding a new variant to existing buildings | ### Creating new sprites