diff --git a/src/js/game/systems/item_processor.js b/src/js/game/systems/item_processor.js index c83eb662..a20455e2 100644 --- a/src/js/game/systems/item_processor.js +++ b/src/js/game/systems/item_processor.js @@ -299,7 +299,8 @@ export class ItemProcessorSystem extends GameSystemWithFilter { const bonusTimeToApply = Math.min(originalTime, processorComp.bonusTime); let timeToProcess = originalTime - bonusTimeToApply; - if(processorComp.extraOutputTime <= 1 / this.root.hubGoals.getBeltBaseSpeed()){ + const itemOnBeltSpeed = 1/ this.root.hubGoals.getBeltBaseSpeed(); + if(processorComp.extraOutputTime <= itemOnBeltSpeed){ timeToProcess -= processorComp.extraOutputTime; } processorComp.extraOutputTime = 0;