diff --git a/src/js/game/buildings/underground_belt.js b/src/js/game/buildings/underground_belt.js index 533a969f..50cb7bc1 100644 --- a/src/js/game/buildings/underground_belt.js +++ b/src/js/game/buildings/underground_belt.js @@ -48,8 +48,17 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding { * @returns {Array<[string, string]>} */ getAdditionalStatistics(root, variant) { + const rangeTiles = + globalConfig.undergroundBeltMaxTilesByTier[enumUndergroundBeltVariantToTier[variant]]; + const beltSpeed = root.hubGoals.getUndergroundBeltBaseSpeed(); - return [[T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(beltSpeed)]]; + return [ + [ + T.ingame.buildingPlacement.infoTexts.range, + T.ingame.buildingPlacement.infoTexts.tiles.replace("", "" + rangeTiles), + ], + [T.ingame.buildingPlacement.infoTexts.speed, formatItemsPerSecond(beltSpeed)], + ]; } /** diff --git a/translations/base-en.yaml b/translations/base-en.yaml index 5197d793..3b57d93e 100644 --- a/translations/base-en.yaml +++ b/translations/base-en.yaml @@ -140,10 +140,13 @@ ingame: infoTexts: speed: Speed + range: Range oneItemPerSecond: 1 item / second itemsPerSecond: items / s itemsPerSecondDouble: (x2) + tiles: tiles + # The notification when completing a level levelCompleteNotification: # is replaced by the actual level, so this gets 'Level 03' for example.