diff --git a/src/js/game/building_codes.js b/src/js/game/building_codes.js index 7e7cfd3f..6769d9c6 100644 --- a/src/js/game/building_codes.js +++ b/src/js/game/building_codes.js @@ -12,8 +12,7 @@ import { Vector } from "../core/vector"; * rotationVariant?: number, * tileSize?: Vector, * sprite?: AtlasSprite, - * blueprintSprite?: AtlasSprite, - * silhouetteColor?: string + * blueprintSprite?: AtlasSprite * }} BuildingVariantIdentifier */ diff --git a/src/js/game/components/static_map_entity.js b/src/js/game/components/static_map_entity.js index d5daa998..9206bfe7 100644 --- a/src/js/game/components/static_map_entity.js +++ b/src/js/game/components/static_map_entity.js @@ -47,14 +47,6 @@ export class StaticMapEntityComponent extends Component { return getBuildingDataFromCode(this.code).blueprintSprite; } - /** - * Returns the silhouette color - * @returns {string} - */ - getSilhouetteColor() { - return getBuildingDataFromCode(this.code).silhouetteColor; - } - /** * Returns the meta building * @returns {import("../meta_building").MetaBuilding}