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tobspr_shapez.io/src/js/game/components/energy_consumer.js

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import { Component } from "../component";
import { types } from "../../savegame/serialization";
import { Vector } from "../../core/vector";
export class EnergyConsumerComponent extends Component {
static getId() {
return "EnergyConsumer";
}
static getSchema() {
return {
bufferSize: types.uint,
perCharge: types.uint,
stored: types.uint,
batteryPosition: types.vector,
};
}
/**
*
* @param {object} param0
* @param {number} param0.bufferSize How much energy this consumer can store
* @param {number} param0.perCharge How much energy this consumer needs per charge
* @param {Vector} param0.batteryPosition world space render offset of the battery icon
*/
constructor({ bufferSize = 3, perCharge = 1, batteryPosition = new Vector() }) {
super();
this.bufferSize = bufferSize;
this.perCharge = perCharge;
this.batteryPosition = batteryPosition;
this.stored = 0;
}
}