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#ingame_HUD_PinnedShapes {
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position: absolute;
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@include S(left, 9px);
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@include S(top, 120px);
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@include PlainText;
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display: flex;
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flex-direction: column;
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align-items: flex-start;
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justify-content: flex-start;
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> .shape {
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position: relative;
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display: grid;
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align-items: center;
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justify-content: center;
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grid-template-columns: auto 1fr;
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grid-template-rows: 1fr 1fr;
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@include S(margin-bottom, 5px);
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&.unpinable {
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> canvas {
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cursor: pointer;
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pointer-events: all;
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}
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}
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> canvas {
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@include S(width, 25px);
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@include S(height, 25px);
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grid-column: 1 / 2;
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grid-row: 1 / 3;
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}
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> .amountLabel,
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> .goalLabel {
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@include S(margin-left, 5px);
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@include SuperSmallText;
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font-weight: bold;
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display: inline-flex;
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align-items: center;
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flex-direction: row;
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grid-column: 2 / 3;
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@include S(height, 9px);
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}
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> .goalLabel {
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@include S(font-size, 7px);
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opacity: 0.3;
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align-self: start;
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justify-self: start;
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grid-row: 2 / 3;
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}
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> .amountLabel {
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align-self: end;
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justify-self: start;
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grid-row: 1 / 2;
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}
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&.marked .amountLabel {
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&::after {
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content: " ";
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position: absolute;
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display: inline-block;
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@include S(width, 9px);
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@include S(height, 9px);
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opacity: 0.8;
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@include S(top, -4px);
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@include S(left, -4px);
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background: uiResource("icons/current_goal_marker.png") center center / contain no-repeat;
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}
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}
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}
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}
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