#
#  GAME TRANSLATIONS
#
#  Contributing:
#
#    If you want to contribute, please make a pull request on this respository
#    and I will have a look.
#
#  Placeholders:
#
#    Do *not* replace placeholders! Placeholders have a special syntax like
#    `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
#    translation for this one in German for example would be: `Taste: <key>` (notice
#    how the placeholder stayed '<key>' and was not replaced!)
#
#  Adding a new language:
#
#    If you want to add a new language, ask me in the discord and I will setup
#    the basic structure so the game also detects it.
#

steamPage:
    # This is the short text appearing on the steam page
    shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map.

    # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
    # NOTICE:
    # - Do not translate the first line (This is the gif image at the start of the store)
    # - Please keep the markup (Stuff like [b], [list] etc) in the same format
    longText: >-
        [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]

        shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory.

        Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]!

        Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.

        This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned! 


        [b]Standalone Advantages[/b]

        [list]
            [*] Wegpunkte
            [*] Unbegrenzte Anzahl von Spielständen
            [*] Dunkler Modus
            [*] Mehr Einstellungen
            [*] Erlaube es mir weiter an shapez.io zu entwickeln  ❤️
            [*] Mehr Funktionen in der Zukunft!
        [/list]

        [b]Geplante Funktionen & Community vorschläge[/b]

        Diese Spiel ist open source - Jeder kann dazu beitragen! Abgesehen davon höre ich [b]sehr viel[/b] auf die Community! Ich versuche alle vorschläge zu lesen und soviel feedback einzubeziehen wie nur möglich.

        [list]
            [*] Story-Modus, in dem Gebäude Formen kosten
            [*] Mehr Gebäude und Levels (nur in der einzelstehenden Version)
            [*] Mehr Karten und villeicht auch Hindernisse auf diesen
            [*] Einstellbare Kartenerstellung (Ändere die Grösse und Anzahl von Resourcenflicken, Seed, und mehr)
            [*] Mehr Typen von Formen
            [*] Mehr Performanceverbesserungen (Auch wenn das Spiel bereits ganz gut läuft)
            [*] Farbenblinder-Modus
            [*] Und viel mehr!
        [/list]

        Schau dir auch das Trello-board for alle Planungen an! https://trello.com/b/ISQncpJP/shapezio

global:
    loading: Laden
    error: Fehler

    # How big numbers are rendered, e.g. "10,000"
    thousandsDivider: "."

    # The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
    suffix:
        thousands: k
        millions: M
        billions: B
        trillions: T

    # Shown for infinitely big numbers
    infinite: inf

    time:
        # Used for formatting past time dates
        oneSecondAgo: vor einer Sekunde
        xSecondsAgo: vor <x> Sekunden
        oneMinuteAgo: vor einer Minute
        xMinutesAgo: vor <x> Minuten
        oneHourAgo: vor einer Stunde
        xHoursAgo: vor <x> Stunden
        oneDayAgo: vor einem Tag
        xDaysAgo: vor <x> Tagen

        # Short formats for times, e.g. '5h 23m'
        secondsShort: <seconds>s
        minutesAndSecondsShort: <minutes>m <seconds>s
        hoursAndMinutesShort: <hours>h <minutes>m

        xMinutes: <x> Minuten

    keys:
        tab: TAB
        control: CTRL
        alt: ALT
        escape: ESC
        shift: SHIFT
        space: LEER

demoBanners:
    # This is the "advertisement" shown in the main menu and other various places
    title: Demo Version
    intro: >-
        Kaufe die Standalone für alle Features!

mainMenu:
    play: Spielen
    changelog: Änderungshistorie
    importSavegame: Importieren
    openSourceHint: Dieses Spiel ist Open Source!
    discordLink: Offizieller Discord Server

    # This is shown when using firefox and other browsers which are not supported.
    browserWarning: >-
        Sorry, aber das Spiel wird in deinem Browser langsam laufen! Erwerbe die Standalone-Version oder downloade Chrome für die beste Erfahrung!

    savegameLevel: Level <x>
    savegameLevelUnknown: Unbekanntes Level

    contests:
        contest_01_03062020:
            title: "Contest #01"
            desc: Gewinne <strong>$25</strong> für dir beste Basis!
            longDesc: >-
                Um euch etwas zurückzugeben dachte ich, dass es eine coole Idee ist, wöchentliche Wettbewerbe durchzuführen!
                <br><br>
                <strong>Thema dieser Woche:</strong> Baue die coolste Basis!
                <br><br>
                Hier ist ein Deal:<br>
                <ul class="bucketList">
                    <li>Sende einen Screenshot deiner Basis an <strong>contest@shapez.io</strong></li>
                    <li>Bonuspunkte wenn du die Basis auf sozialen Medien teilst!</li>
                    <li>Ich wähle 5 Screenshots und schlage dieser der Community auf <strong>Discord</strong> vor, um abzustimmen.</li>
                    <li>Der Gewinner bekommt <strong>$25</strong> (Paypal, Amazon Gift Card, was du willst)</li>
                    <li>Einsendeschluss: 07.06.2020 12:00 AM CEST</li>
                </ul>
                <br>
                Ich freue mich deine tollen Kreationen zu sehen!

        showInfo: Anschauen
        contestOver: Dieser Wettbewerb ist vorbei! Tritt dem discord server bei, um über neue Wettbewerbe informiert zu werden!

dialogs:
    buttons:
        ok: OK
        delete: Löschen
        cancel: Abbrechen
        later: Später
        restart: Neustart
        reset: Zurücksetzen
        getStandalone: Standalone Ansehen
        deleteGame: Ich weiß, was ich tue
        viewUpdate: Update anzeigen
        showUpgrades: Upgrades anzeigen
        showKeybindings: Kürzel anzeigen

    importSavegameError:
        title: Import Fehler
        text: >-
            Fehler beim Importieren deines Speicherstands:

    importSavegameSuccess:
        title: Spielstand importieren
        text: >-
            Dein Spielstand wurde erfolgreich importiert

    gameLoadFailure:
        title: Der Spielstand ist kaputt
        text: >-
            Der Spielstand konnte nicht geladen werden.

    confirmSavegameDelete:
        title: Bestätige Löschung
        text: >-
            Bist du sicher das du diesen Spielstand löschen willst?

    savegameDeletionError:
        title: Löschung fehlgeschlagen
        text: >-
            Löschung des Spielstandes fehlgeschlagen.

    restartRequired:
        title: Neustart benötigt
        text: >-
            Ein Neustart ist benötigt um die Einstellungen anzuwenden.

    editKeybinding:
        title: Steuerung ändern
        desc: Drücke den Tastatur- oder Mausknopf um diesen festzulegen oder drücke Escape zum abbrechen.

    resetKeybindingsConfirmation:
        title: Steuerung zurücksetzen
        desc: Dies setzt die Steuerung auf die Standarteinstellungen zurück. Bitte bestätigen.

    keybindingsResetOk:
        title: Steuerung zurückgesetzt
        desc: Die Steuerung wurde auf ihre jeweilige Standarteinstellung zurückgesetzt!

    featureRestriction:
        title: Demoversion
        desc: Du hast versucht ein Feature (<feature>) welches nicht in der Demoversion vorhanden ist zu benutzen. Kaufe die vollversion für die volle Spielerfahrung!

    saveNotPossibleInDemo:
        desc: Dein Spielstand wurde gespeichert, aber wiederherstellen ist nur in der Standaloneversion möglich. Kaufe die vollversion für die volle Spielerfahrung!

    leaveNotPossibleInDemo:
        title: Demoversion
        desc: Dein Spielstand wurde gespeichert, aber du bist nicht in der Lage diesen in der Demoversion wiederherzustellen. Das wiederherstellen von Spielständen ist nur in der Standaloneversion möglich. Bist du sicher?

    newUpdate:
        title: Update verfügbar
        desc: Ein update ist verfügbar, lade es so schnell wie möglich runter!

    oneSavegameLimit:
        title: Limitierte Spielstände
        desc: Du kannst in der Demoversion immer nur ein Spielstand gleichzeitig haben. Bitte lösche den vorhandenen Spielstand oder kaufe die Standaloneversion!

    updateSummary:
        title: Neues Update!
        desc: >-
            Hier sind die Veränderungen seit deinem letzten mal Spielen

    hintDescription:
        title: Tutorial
        desc: >-
            Wenn du hilfe brauchst oder nicht weiter kommst, Schaue dir den 'Show hint' Knopf in der linken unteren Ecke an und ich gebe mein Bestes dir zu helfen!

    upgradesIntroduction:
        title: Upgrade freischalten
        desc: >-
            Alle Formen die du produzierst können benutzt werden um neue Upgrades freizuschalten - <strong>Zerstöre deine alten Fabriken nicht!</strong>
            Der Upgradereiter kann in der rechten oberen Ecke gefunden werden.

    massDeleteConfirm:
        title: Confirm delete
        desc: >-
            You are deleting a lot of buildings (<count> to be exact)! Are you sure you want to do this?

    blueprintsNotUnlocked:
        title: Not unlocked yet
        desc: >-
            Blueprints have not been unlocked yet! Complete more levels to unlock them.

    keybindingsIntroduction:
        title: Useful keybindings
        desc: >-
            This game has a lot of keybindings which make it easier to build big factories.
            Here are a few, but be sure to <strong>check out the keybindings</strong>!<br><br>
            <code class='keybinding'>CTRL</code> + Drag: Select area to copy / delete.<br>
            <code class='keybinding'>SHIFT</code>: Hold to place multiple of one building.<br>
            <code class='keybinding'>ALT</code>: Invert orientation of placed belts.<br>

    createMarker:
        title: New Marker
        desc: Give it a meaningful name

    markerDemoLimit:
        desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!

ingame:
    # This is shown in the top left corner and displays useful keybindings in
    # every situation
    keybindingsOverlay:
        moveMap: Move
        selectBuildings: Select area
        stopPlacement: Stop placement
        rotateBuilding: Rotate building
        placeMultiple: Place multiple
        reverseOrientation: Reverse orientation
        disableAutoOrientation: Disable auto orientation
        toggleHud: Toggle HUD
        placeBuilding: Place building
        createMarker: Create Marker
        delete: Destroy

    # Everything related to placing buildings (I.e. as soon as you selected a building
    # from the toolbar)
    buildingPlacement:
        # Buildings can have different variants which are unlocked at later levels,
        # and this is the hint shown when there are multiple variants available.
        cycleBuildingVariants: Press <key> to cycle variants.

        # Shows the hotkey in the ui, e.g. "Hotkey: Q"
        hotkeyLabel: >-
            Hotkey: <key>

        infoTexts:
            speed: Speed
            range: Range
            storage: Storage
            oneItemPerSecond: 1 item / second
            itemsPerSecond: <x> items / s
            itemsPerSecondDouble: (x2)

            tiles: <x> tiles

    # The notification when completing a level
    levelCompleteNotification:
        # <level> is replaced by the actual level, so this gets 'Level 03' for example.
        levelTitle: Level <level>
        completed: Completed
        unlockText: Unlocked <reward>!
        buttonNextLevel: Next Level

    # Notifications on the lower right
    notifications:
        newUpgrade: A new upgrade is available!
        gameSaved: Your game has been saved.

    # Mass select information, this is when you hold CTRL and then drag with your mouse
    # to select multiple buildings
    massSelect:
        infoText: Press <keyCopy> to copy, <keyDelete> to remove and <keyCancel> to cancel.

    # The "Upgrades" window
    shop:
        title: Upgrades
        buttonUnlock: Upgrade

        # Gets replaced to e.g. "Tier IX"
        tier: Tier <x>

        # The roman number for each tier
        tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]

        maximumLevel: MAXIMUM LEVEL (Speed x<currentMult>)

    # The "Statistics" window
    statistics:
        title: Statistics
        dataSources:
            stored:
                title: Stored
                description: Displaying amount of stored shapes in your central building.
            produced:
                title: Produced
                description: Displaying all shapes your whole factory produces, including intermediate products.
            delivered:
                title: Delivered
                description: Displaying shapes which are delivered to your central building.
        noShapesProduced: No shapes have been produced so far.

        # Displays the shapes per minute, e.g. '523 / m'
        shapesPerMinute: <shapes> / m

    # Settings menu, when you press "ESC"
    settingsMenu:
        playtime: Playtime

        buildingsPlaced: Buildings
        beltsPlaced: Belts

        buttons:
            continue: Continue
            settings: Settings
            menu: Return to menu

    # Bottom left tutorial hints
    tutorialHints:
        title: Need help?
        showHint: Show hint
        hideHint: Close

    # When placing a blueprint
    blueprintPlacer:
        cost: Cost

    # Map markers
    waypoints:
        waypoints: Markers
        hub: HUB
        description: Left-click a marker to jump to it, right-click to delete it.<br><br>Press <keybinding> to create a marker from the current view, or <strong>right-click</strong> to create a marker at the selected location.
        creationSuccessNotification: Marker has been created.

    # Interactive tutorial
    interactiveTutorial:
        title: Tutorial
        hints:
            1_1_extractor: Place an <strong>extractor</strong> on top of a <strong>circle shape</strong> to extract it!
            1_2_conveyor: >-
                Connect the extractor with a <strong>conveyor belt</strong> to your hub!<br><br>Tip: <strong>Click and drag</strong> the belt with your mouse!

            1_3_expand: >-
                This is <strong>NOT</strong> an idle game! Build more extractors and belts to finish the goal quicker.<br><br>Tip: Hold <strong>SHIFT</strong> to place multiple extractors, and use <strong>R</strong> to rotate them.

# All shop upgrades
shopUpgrades:
    belt:
        name: Belts, Distributor & Tunnels
        description: Speed x<currentMult> → x<newMult>
    miner:
        name: Extraction
        description: Speed x<currentMult> → x<newMult>
    processors:
        name: Cutting, Rotating & Stacking
        description: Speed x<currentMult> → x<newMult>
    painting:
        name: Mixing & Painting
        description: Speed x<currentMult> → x<newMult>

# Buildings and their name / description
buildings:
    belt:
        default:
            name: &belt Conveyor Belt
            description: Transports items, hold and drag to place multiple.

    miner: # Internal name for the Extractor
        default:
            name: &miner Extractor
            description: Place over a shape or color to extract it.

        chainable:
            name: Extractor (Chain)
            description: Place over a shape or color to extract it. Can be chained.

    underground_belt: # Internal name for the Tunnel
        default:
            name: &underground_belt Tunnel
            description: Allows to tunnel resources under buildings and belts.

        tier2:
            name: Tunnel Tier II
            description: Allows to tunnel resources under buildings and belts.

    splitter: # Internal name for the Balancer
        default:
            name: &splitter Balancer
            description: Multifunctional - Evenly distributes all inputs onto all outputs.

        compact:
            name: Merger (compact)
            description: Merges two conveyor belts into one.

        compact-inverse:
            name: Merger (compact)
            description: Merges two conveyor belts into one.

    cutter:
        default:
            name: &cutter Cutter
            description: Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
        quad:
            name: Cutter (Quad)
            description: Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>

    rotater:
        default:
            name: &rotater Rotate
            description: Rotates shapes clockwise by 90 degrees.
        ccw:
            name: Rotate (CCW)
            description: Rotates shapes counter clockwise by 90 degrees.

    stacker:
        default:
            name: &stacker Stacker
            description: Stacks both items. If they can not be merged, the right item is placed above the left item.

    mixer:
        default:
            name: &mixer Color Mixer
            description: Mixes two colors using additive blending.

    painter:
        default:
            name: &painter Painter
            description: Colors the whole shape on the left input with the color from the right input.
        double:
            name: Painter (Double)
            description: Colors the shapes on the left inputs with the color from the top input.
        quad:
            name: Painter (Quad)
            description: Allows to color each quadrant of the shape with a different color.

    trash:
        default:
            name: &trash Trash
            description: Accepts inputs from all sides and destroys them. Forever.

        storage:
            name: Storage
            description: Stores excess items, up to a given capacity. Can be used as an overflow gate.

storyRewards:
    # Those are the rewards gained from completing the store
    reward_cutter_and_trash:
        title: Cutting Shapes
        desc: You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!

    reward_rotater:
        title: Rotating
        desc: The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.

    reward_painter:
        title: Painting
        desc: >-
            The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS: If you are colorblind, I'm working on a solution already!

    reward_mixer:
        title: Color Mixing
        desc: The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!

    reward_stacker:
        title: Combiner
        desc: You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!

    reward_splitter:
        title: Splitter/Merger
        desc: The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>

    reward_tunnel:
        title: Tunnel
        desc: The <strong>tunnel</strong> has been unlocked - You can now pipe items through belts and buildings with it!

    reward_rotater_ccw:
        title: CCW Rotating
        desc: You have unlocked a variant of the <strong>rotater</strong> - It allows to rotate counter clockwise! To build it, select the rotater and <strong>press 'T' to cycle its variants</strong>!

    reward_miner_chainable:
        title: Chaining Extractor
        desc: You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!

    reward_underground_belt_tier_2:
        title: Tunnel Tier II
        desc: You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!

    reward_splitter_compact:
        title: Compact Balancer
        desc: >-
            You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one!

    reward_cutter_quad:
        title: Quad Cutting
        desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!

    reward_painter_double:
        title: Double Painting
        desc: You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!

    reward_painter_quad:
        title: Quad Painting
        desc: You have unlocked a variant of the <strong>painter</strong> - It allows to paint each part of the shape individually!

    reward_storage:
        title: Storage Buffer
        desc: You have unlocked a variant of the <strong>trash</strong> - It allows to store items up to a given capacity!

    reward_freeplay:
        title: Freeplay
        desc: You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)

    reward_blueprints:
        title: Blueprints
        desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).

    # Special reward, which is shown when there is no reward actually
    no_reward:
        title: Next level
        desc: >-
            This level gave you no reward, but the next one will! <br><br> PS: Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!

    no_reward_freeplay:
        title: Next level
        desc: >-
            Congratulations! By the way, more content is planned for the standalone!

settings:
    title: Settings
    categories:
        game: Game
        app: Application

    versionBadges:
        dev: Development
        staging: Staging
        prod: Production
    buildDate: Built <at-date>

    labels:
        uiScale:
            title: Interface scale
            description: >-
                Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
            scales:
                super_small: Super small
                small: Small
                regular: Regular
                large: Large
                huge: Huge

        scrollWheelSensitivity:
            title: Zoom sensitivity
            description: >-
                Changes how sensitive the zoom is (Either mouse wheel or trackpad).
            sensitivity:
                super_slow: Super slow
                slow: Slow
                regular: Regular
                fast: Fast
                super_fast: Super fast

        fullscreen:
            title: Fullscreen
            description: >-
                It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.

        soundsMuted:
            title: Mute Sounds
            description: >-
                If enabled, mutes all sound effects.

        musicMuted:
            title: Mute Music
            description: >-
                If enabled, mutes all music.

        theme:
            title: Game theme
            description: >-
                Choose the game theme (light / dark).

        refreshRate:
            title: Simulation Target
            description: >-
                If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.

        alwaysMultiplace:
            title: Multiplace
            description: >-
                If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.

        offerHints:
            title: Hints & Tutorials
            description: >-
                Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.

keybindings:
    title: Keybindings
    hint: >-
        Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.

    resetKeybindings: Reset Keyinbindings

    categoryLabels:
        general: Application
        ingame: Game
        navigation: Navigating
        placement: Placement
        massSelect: Mass Select
        buildings: Building Shortcuts
        placementModifiers: Placement Modifiers

    mappings:
        confirm: Confirm
        back: Back
        mapMoveUp: Move Up
        mapMoveRight: Move Right
        mapMoveDown: Move Down
        mapMoveLeft: Move Left
        centerMap: Center Map

        mapZoomIn: Zoom in
        mapZoomOut: Zoom out
        createMarker: Create Marker

        menuOpenShop: Upgrades
        menuOpenStats: Statistics

        toggleHud: Toggle HUD
        toggleFPSInfo: Toggle FPS and Debug Info
        belt: *belt
        splitter: *splitter
        underground_belt: *underground_belt
        miner: *miner
        cutter: *cutter
        rotater: *rotater
        stacker: *stacker
        mixer: *mixer
        painter: *painter
        trash: *trash

        abortBuildingPlacement: Abort Placement
        rotateWhilePlacing: Rotate
        rotateInverseModifier: >-
            Modifier: Rotate CCW instead
        cycleBuildingVariants: Cycle Variants
        confirmMassDelete: Confirm Mass Delete
        cycleBuildings: Cycle Buildings

        massSelectStart: Hold and drag to start
        massSelectSelectMultiple: Select multiple areas
        massSelectCopy: Copy area

        placementDisableAutoOrientation: Disable automatic orientation
        placeMultiple: Stay in placement mode
        placeInverse: Invert automatic belt orientation

about:
    title: About this Game

changelog:
    title: Changelog

demo:
    features:
        restoringGames: Restoring savegames
        importingGames: Importing savegames
        oneGameLimit: Limited to one savegame
        customizeKeybindings: Customizing Keybindings

    settingNotAvailable: Not available in the demo.
