# Gamification ## External Papers * [Defining Gamification - A Service Marketing Perspective](http://www.rolandhubscher.org/courses/hf765/readings/p17-huotari.pdf) * [Design Requirements for Technologies that Encourage Physical Activity](http://www.katherineeveritt.com/papers/p457-consolvo.pdf) * [Exploring the Potential of Gamification Among Frail Elderly Persons](http://gamification-research.org/wp-content/uploads/2011/04/12-Gerling.pdf) * [From Game Design Elements to Gamefulness: Defining “Gamification”](http://dl.dropboxusercontent.com/u/220532/MindTrek_Gamification_PrinterReady_110806_SDE_accepted_LEN_changes_1.pdf) * [MoviPill: Improving Medication Compliance for Elders - Using a Mobile Persuasive Social Game](http://www.ic.unicamp.br/~oliveira/doc/Ubicomp2010_MoviPill.pdf) * [Removing Gamification from an Enterprise SNS](http://www.jennthom.com/papers/gamification.pdf) ## Hosted Papers * :scroll: [Gamification in Education: What, How, Why Bother?](gamification-in-education-what-how-why-bother.pdf) * :scroll: [Why Students Engage in “Gaming the System” Behavior in Interactive Learning Environments](why-students-engage-in-gaming-the-system-behavior-in-interactive-learning-environments.pdf)