From f121c875f2d4598889efb0fc0f80c9e6e21dfdee Mon Sep 17 00:00:00 2001 From: bolshoytoster <91278344+bolshoytoster@users.noreply.github.com> Date: Sat, 9 Apr 2022 16:20:52 +0100 Subject: [PATCH] Fixes broken links in memory_management/README.md --- memory_management/README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/memory_management/README.md b/memory_management/README.md index c1ef78a..95d75c7 100644 --- a/memory_management/README.md +++ b/memory_management/README.md @@ -1,18 +1,18 @@ ## Memory Management -* [A Unified Theory of Garbage Collection](https://researcher.watson.ibm.com/researcher/files/us-bacon/Bacon04Unified.pdf) +* [A Unified Theory of Garbage Collection](https://web.eecs.umich.edu/~weimerw/2012-4610/reading/bacon-garbage.pdf) * [Teaching Garbage Collection without Implementing Compilers or Interpreters](https://cs.brown.edu/~sk/Publications/Papers/Published/cgkmf-teach-gc/paper.pdf) * [Message Analysis Guided Allocation and Low Pause Incremental GC in a Concurrent Language](http://user.it.uu.se/~kostis/Papers/ismm04.pdf) -* [And Then There Were None: A Stall-Free Real-Time Garbage Collector for Reconfigurable Hardware](http://researcher.watson.ibm.com/researcher/files/us-bacon/Bacon12AndThen.pdf) +* [And Then There Were None: A Stall-Free Real-Time Garbage Collector for Reconfigurable Hardware](https://cacm.acm.org/magazines/2013/12/169948-and-then-there-were-none/fulltext) * [The Slab Allocator: An Object-Caching Kernel Memory Allocator](https://www.usenix.org/legacy/publications/library/proceedings/bos94/bonwick.html) - [ASCII version](https://www.usenix.org/legacy/publications/library/proceedings/bos94/full_papers/bonwick.a) - [POSTSCRIPT version](https://www.usenix.org/legacy/publications/library/proceedings/bos94/full_papers/bonwick.ps) -* :scroll: [ScatterAlloc: Massively Parallel Dynamic Memory Allocation for the GPU](http://www.icg.tugraz.at/Members/steinber/scatteralloc-1) +* :scroll: [ScatterAlloc: Massively Parallel Dynamic Memory Allocation for the GPU](https://markussteinberger.net/papers/ScatterAlloc.pdf) Presents a useful algorithm as well as considerations relevant to designing algorithms for GPUs.