From d0964171d1afc11a59fdb1005761bf2bef099cd1 Mon Sep 17 00:00:00 2001 From: Jody Alford Date: Thu, 24 Oct 2019 19:10:04 -0500 Subject: [PATCH] Game design elements link fix (#579) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit [From Game Design Elements to Gamefulness: Defining “Gamification”](https://uwaterloo.ca/scholar/sites/ca.scholar/files/lnacke/files/From_game_design_elements_to_gamefulness-_defining_gamification.pdf) Previous link was 404ing --- gamification/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gamification/README.md b/gamification/README.md index 4365b11..e44b21a 100644 --- a/gamification/README.md +++ b/gamification/README.md @@ -8,7 +8,7 @@ * [Exploring the Potential of Gamification Among Frail Elderly Persons](http://gamification-research.org/wp-content/uploads/2011/04/12-Gerling.pdf) -* [From Game Design Elements to Gamefulness: Defining “Gamification”](http://dl.dropboxusercontent.com/u/220532/MindTrek_Gamification_PrinterReady_110806_SDE_accepted_LEN_changes_1.pdf) +* [From Game Design Elements to Gamefulness: Defining “Gamification”](https://uwaterloo.ca/scholar/sites/ca.scholar/files/lnacke/files/From_game_design_elements_to_gamefulness-_defining_gamification.pdf) * [MoviPill: Improving Medication Compliance for Elders - Using a Mobile Persuasive Social Game](http://www.ic.unicamp.br/~oliveira/doc/Ubicomp2010_MoviPill.pdf) @@ -18,4 +18,4 @@ * :scroll: [Gamification in Education: What, How, Why Bother?](gamification-in-education-what-how-why-bother.pdf) -* :scroll: [Why Students Engage in “Gaming the System” Behavior in Interactive Learning Environments](why-students-engage-in-gaming-the-system-behavior-in-interactive-learning-environments.pdf) \ No newline at end of file +* :scroll: [Why Students Engage in “Gaming the System” Behavior in Interactive Learning Environments](why-students-engage-in-gaming-the-system-behavior-in-interactive-learning-environments.pdf)