<?xml version="1.0"?> <metacity_theme> <info> <name>Arc</name> <author>horst3180</author> <copyright>horst3180</copyright> <date>2015</date> <description>Arc Metacity theme</description> </info> <!-- meaningfull constants --> <constant name="C_title_focused" value="#afb8c6" /> <constant name="C_title_unfocused" value="#8a939f" /> <constant name="C_wm_bg_focused" value="#2f343f" /> <constant name="C_wm_bg_unfocused" value="#2f343f" /> <constant name="C_wm_highlight" value="#353a48" /> <!-- window button colors --> <!-- close --> <constant name="C_button_close_bg_focused" value="#cc575d" /> <constant name="C_button_close_bg_hover" value="#d7787d" /> <constant name="C_button_close_bg_active" value="#be3841" /> <constant name="C_icon_close_bg" value="#2f343f" /> <!-- minimize, maximize --> <constant name="C_button_bg_hover" value="#454C5C" /> <constant name="C_button_bg_active" value="#5294e2" /> <constant name="C_button_border_hover" value="#262932" /> <constant name="C_icon_bg_focused" value="#90939B" /> <constant name="C_icon_bg_unfocused" value="#666A74" /> <constant name="C_icon_bg_hover" value="#C4C7CC" /> <constant name="C_icon_bg_active" value="#5294e2" /> <!-- geometries --> <frame_geometry name="normal" title_scale="medium" rounded_top_left="1" rounded_top_right="1"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="left_titlebar_edge" value="2"/> <distance name="right_titlebar_edge" value="2"/> <distance name="title_vertical_pad" value="3"/> <border name="title_border" left="10" right="10" top="3" bottom="3"/> <border name="button_border" left="3" right="3" top="0" bottom="0"/> <aspect_ratio name="button" value="1.0" /> </frame_geometry> <frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="1" rounded_top_right="1" parent="normal"> </frame_geometry> <frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="left_titlebar_edge" value="0"/> <distance name="right_titlebar_edge" value="0"/> <distance name="title_vertical_pad" value="2"/> <!-- This needs to be 1 less then the title_vertical_pad on normal state or you'll have bigger buttons --> <distance name="bottom_height" value="0" /> </frame_geometry> <frame_geometry name="small" title_scale="small" parent="normal" hide_buttons="true" rounded_top_left="1" rounded_top_right="1"> <distance name="title_vertical_pad" value="7"/> <border name="title_border" left="10" right="10" top="0" bottom="1"/> </frame_geometry> <frame_geometry name="small_unfocused" parent="small"> <distance name="left_titlebar_edge" value="1"/> <distance name="right_titlebar_edge" value="1"/> </frame_geometry> <frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > <distance name="left_width" value="0" /> <distance name="right_width" value="0" /> <distance name="bottom_height" value="0" /> <distance name="title_vertical_pad" value="0" /> <border name="title_border" left="10" right="10" top="0" bottom="0" /> </frame_geometry> <frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="1" rounded_top_right="1" parent="small"> <distance name="title_vertical_pad" value="5"/> </frame_geometry> <!-- drawing operations --> <!-- title --> <draw_ops name="title_focused"> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused"/> </draw_ops> <!-- window decorations --> <draw_ops name="entire_background_focused"> <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="titlebar_focused"> <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" /> <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" /> </draw_ops> <draw_ops name="titlebar_unfocused"> <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" /> <rectangle color="C_wm_highlight" x="0" y="0" width="width" height="1" filled="true" /> </draw_ops> <draw_ops name="titlebar_max"> </draw_ops> <draw_ops name="titlebar_small_focused"> </draw_ops> <draw_ops name="titlebar_small_unfocused"> </draw_ops> <draw_ops name="border_focused"> <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="false" /> </draw_ops> <!--close--> <draw_ops name="close_focused"> <image filename="button-bg.svg" colorize="C_button_close_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_unfocused"> <image filename="button-bg.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_close_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="close_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_close_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="close-icon.svg" colorize="C_icon_close_bg" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <!--maximize--> <draw_ops name="maximize_focused"> <image filename="max-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_unfocused"> <image filename="max-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="max-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="max-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <!--minimize--> <draw_ops name="minimize_focused"> <image filename="min-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_focused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_focused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_unfocused"> <image filename="min-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <image filename="button-bg.svg" colorize="C_button_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="button-border.svg" colorize="C_button_border_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="min-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <image filename="button-bg.svg" colorize="C_button_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> <image filename="min-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> </draw_ops> <!--Todo--> <draw_ops name="menu_focused"></draw_ops> <draw_ops name="menu_focused_pressed"></draw_ops> <draw_ops name="menu_unfocused"></draw_ops> <draw_ops name="menu_unfocused_prelight"></draw_ops> <draw_ops name="menu_unfocused_pressed"></draw_ops> <draw_ops name="shade_focused"></draw_ops> <draw_ops name="shade_focused_pressed"></draw_ops> <draw_ops name="shade_unfocused"></draw_ops> <draw_ops name="shade_unfocused_prelight"></draw_ops> <draw_ops name="shade_unfocused_pressed"></draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_max" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_focused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_small_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="close" state="prelight" draw_ops="close_focused_prelight" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_small_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="borderless"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="borderless"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused"/> <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> <frame focus="yes" state="maximized" style="normal_max_focused"/> <frame focus="no" state="maximized" style="normal_max_unfocused"/> <frame focus="yes" state="shaded" style="normal_focused"/> <frame focus="no" state="shaded" style="normal_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="dialog_focused"/> <frame focus="no" state="shaded" style="dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="modal_dialog_focused"/> <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused"/> <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="utility_focused"/> <frame focus="no" state="shaded" style="utility_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused"/> <frame focus="no" state="normal" resize="both" style="border_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set"/> <window type="dialog" style_set="dialog_style_set"/> <window type="modal_dialog" style_set="modal_dialog_style_set"/> <window type="menu" style_set="utility_style_set"/> <window type="utility" style_set="utility_style_set"/> <window type="border" style_set="border_style_set"/> </metacity_theme>