#include #include #include #include #include "webfuse/utils/ws_server.h" #include "webfuse/mocks/mock_provider_client.hpp" #include "webfuse/core/protocol_names.h" #include "webfuse/utils/timeout_watcher.hpp" #include #include #include #include using webfuse_test::WsServer; using webfuse_test::MockProviderClient; using webfuse_test::IProviderClient; using webfuse_test::TimeoutWatcher; using testing::_; using testing::AtMost; using testing::Invoke; #define DEFAULT_TIMEOUT (std::chrono::milliseconds(5 * 1000)) namespace { class ClientProtocolFixture { ClientProtocolFixture(ClientProtocolFixture const &) = delete; ClientProtocolFixture& operator=(ClientProtocolFixture const &) = delete; public: explicit ClientProtocolFixture(IProviderClient& client, bool enableAuthentication = false) { server = new WsServer(WF_PROTOCOL_NAME_ADAPTER_SERVER); config = wfp_client_config_create(); client.AttachTo(config, enableAuthentication); protocol = wfp_client_protocol_create(config); memset(protocols, 0, sizeof(struct lws_protocols) * 2); wfp_client_protocol_init_lws(protocol, protocols); memset(&info, 0, sizeof(struct lws_context_creation_info)); info.port = CONTEXT_PORT_NO_LISTEN; info.protocols = protocols; info.uid = -1; info.gid = -1; context = lws_create_context(&info); } ~ClientProtocolFixture() { lws_context_destroy(context); wfp_client_protocol_dispose(protocol); wfp_client_config_dispose(config); delete server; } void Connect() { TimeoutWatcher watcher(DEFAULT_TIMEOUT); wfp_client_protocol_connect(protocol, context, server->GetUrl().c_str()); while (!server->IsConnected()) { watcher.check(); lws_service(context, 0); } } void Disconnect() { wfp_client_protocol_disconnect(protocol); } void SendToClient(json_t * request) { server->SendMessage(request); } json_t * ReceiveMessageFromClient() { TimeoutWatcher watcher(DEFAULT_TIMEOUT); json_t * result = server->ReceiveMessage(); while (nullptr == result) { watcher.check(); lws_service(context, 0); result = server->ReceiveMessage(); } return result; } void AwaitAuthentication( std::string const & expected_username, std::string const & expected_password) { json_t * request = ReceiveMessageFromClient(); ASSERT_TRUE(json_is_object(request)); json_t * method = json_object_get(request, "method"); ASSERT_TRUE(json_is_string(method)); ASSERT_STREQ("authenticate", json_string_value(method)); json_t * id = json_object_get(request, "id"); ASSERT_TRUE(json_is_integer(id)); json_t * params = json_object_get(request, "params"); ASSERT_TRUE(json_is_array(params)); ASSERT_EQ(2, json_array_size(params)); json_t * type = json_array_get(params, 0); ASSERT_TRUE(json_is_string(type)); ASSERT_STREQ("username", json_string_value(type)); json_t * credentials = json_array_get(params, 1); ASSERT_TRUE(json_is_object(credentials)); json_t * username = json_object_get(credentials, "username"); ASSERT_TRUE(json_is_string(username)); ASSERT_STREQ(expected_username.c_str(), json_string_value(username)); json_t * password = json_object_get(credentials, "password"); ASSERT_TRUE(json_is_string(password)); ASSERT_STREQ(expected_password.c_str(), json_string_value(password)); json_t * response = json_object(); json_object_set_new(response, "result", json_object()); json_object_set(response, "id", id); SendToClient(response); json_decref(request); } void AwaitAddFilesystem(std::string& filesystemName) { json_t * addFilesystemRequest = ReceiveMessageFromClient(); ASSERT_NE(nullptr, addFilesystemRequest); ASSERT_TRUE(json_is_object(addFilesystemRequest)); json_t * method = json_object_get(addFilesystemRequest, "method"); ASSERT_TRUE(json_is_string(method)); ASSERT_STREQ("add_filesystem", json_string_value(method)); json_t * params = json_object_get(addFilesystemRequest, "params"); ASSERT_TRUE(json_is_array(params)); ASSERT_EQ(1, json_array_size(params)); json_t * filesystem = json_array_get(params, 0); ASSERT_TRUE(json_is_string(filesystem)); filesystemName = json_string_value(filesystem); json_t * id = json_object_get(addFilesystemRequest, "id"); ASSERT_TRUE(json_is_integer(id)); json_t * response = json_object(); json_t * result = json_object(); json_object_set(result, "id", filesystem); json_object_set_new(response, "result", result); json_object_set(response, "id", id); SendToClient(response); json_decref(addFilesystemRequest); } private: WsServer * server; wfp_client_config * config; wfp_client_protocol * protocol; struct lws_context_creation_info info; struct lws_protocols protocols[2]; struct lws_context * context; }; void GetCredentials(wfp_credentials * credentials) { wfp_credentials_set_type(credentials, "username"); wfp_credentials_add(credentials, "username", "bob"); wfp_credentials_add(credentials, "password", "secret"); } } TEST(client_protocol, connect) { MockProviderClient provider; ClientProtocolFixture fixture(provider); EXPECT_CALL(provider, OnConnected()).Times(AtMost(1)); EXPECT_CALL(provider, OnDisconnected()).Times(1); fixture.Connect(); if (HasFatalFailure()) { return; } std::string filesystem; fixture.AwaitAddFilesystem(filesystem); if (HasFatalFailure()) { return; } } TEST(client_protocol, disconnect_without_connect) { MockProviderClient provider; ClientProtocolFixture fixture(provider); EXPECT_CALL(provider, OnDisconnected()).Times(1); fixture.Disconnect(); } TEST(client_protocol, connect_with_username_authentication) { MockProviderClient provider; ClientProtocolFixture fixture(provider, true); EXPECT_CALL(provider, OnConnected()).Times(AtMost(1)); EXPECT_CALL(provider, OnDisconnected()).Times(1); EXPECT_CALL(provider, GetCredentials(_)).Times(1).WillOnce(Invoke(GetCredentials)); fixture.Connect(); if (HasFatalFailure()) { return; } fixture.AwaitAuthentication("bob", "secret"); if (HasFatalFailure()) { return; } std::string filesystem; fixture.AwaitAddFilesystem(filesystem); if (HasFatalFailure()) { return; } } TEST(client_protocol, getattr) { MockProviderClient provider; ClientProtocolFixture fixture(provider); EXPECT_CALL(provider, OnConnected()).Times(1); EXPECT_CALL(provider, OnDisconnected()).Times(1); EXPECT_CALL(provider, GetAttr(1, _)).Times(1); fixture.Connect(); if (HasFatalFailure()) { return; } std::string filesystem; fixture.AwaitAddFilesystem(filesystem); if (HasFatalFailure()) { return; } json_t * params = json_array(); json_array_append_new(params, json_string(filesystem.c_str())); json_array_append_new(params, json_integer(1)); json_t * request = json_object(); json_object_set_new(request, "method", json_string("getattr")); json_object_set_new(request, "params", params); json_object_set_new(request, "id", json_integer(42)); fixture.SendToClient(request); json_t * response = fixture.ReceiveMessageFromClient(); ASSERT_TRUE(json_is_object(response)); json_decref(response); fixture.Disconnect(); }