commit dd95ad55257dd50804750283d91589a25bd8f189 Author: TechnoVisionDev Date: Tue Mar 17 18:42:45 2020 -0700 Add custom items diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..12f8644 --- /dev/null +++ b/.gitignore @@ -0,0 +1,25 @@ +# eclipse +bin +*.launch +.settings +.metadata +.classpath +.project + +# idea +out +*.ipr +*.iws +*.iml +.idea + +# gradle +build +.gradle + +# other +eclipse +run + +# Files from Forge MDK +forge*changelog.txt diff --git a/CREDITS.txt b/CREDITS.txt new file mode 100644 index 0000000..a70c53d --- /dev/null +++ b/CREDITS.txt @@ -0,0 +1,65 @@ +Minecraft Forge: Credits/Thank You + +Forge is a set of tools and modifications to the Minecraft base game code to assist +mod developers in creating new and exciting content. It has been in development for +several years now, but I would like to take this time thank a few people who have +helped it along it's way. + +First, the people who originally created the Forge projects way back in Minecraft +alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance +of me taking over the project, who knows what Minecraft modding would be today. + +Secondly, someone who has worked with me, and developed some of the core features +that allow modding to be as functional, and as simple as it is, cpw. For developing +FML, which stabelized the client and server modding ecosystem. As well as the base +loading system that allows us to modify Minecraft's code as elegently as possible. + +Mezz, who has stepped up as the issue and pull request manager. Helping to keep me +sane as well as guiding the community into creating better additions to Forge. + +Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which +I am a part}. For creating some of the core tools needed to make Minecraft modding +both possible, and as stable as can be. + On that note, here is some specific information of the MCP data we use: + * Minecraft Coder Pack (MCP) * + Forge Mod Loader and Minecraft Forge have permission to distribute and automatically + download components of MCP and distribute MCP data files. This permission is not + transitive and others wishing to redistribute the Minecraft Forge source independently + should seek permission of MCP or remove the MCP data files and request their users + to download MCP separately. + +And lastly, the countless community members who have spent time submitting bug reports, +pull requests, and just helping out the community in general. Thank you. + +--LexManos + +========================================================================= + +This is Forge Mod Loader. + +You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml + +This minecraft mod is a clean open source implementation of a mod loader for minecraft servers +and minecraft clients. + +The code is authored by cpw. + +It began by partially implementing an API defined by the client side ModLoader, authored by Risugami. +http://www.minecraftforum.net/topic/75440- +This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader. + +It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge. +http://www.minecraftforge.net/ + +Additionally, it contains an implementation of topological sort based on that +published at http://keithschwarz.com/interesting/code/?dir=topological-sort + +It also contains code from the Maven project for performing versioned dependency +resolution. http://maven.apache.org/ + +It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/ +with credit to it's authors. + +Forge Mod Loader downloads components from the Minecraft Coder Pack +(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team. + diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..b0cbe2b --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,520 @@ +Unless noted below, Minecraft Forge, Forge Mod Loader, and all +parts herein are licensed under the terms of the LGPL 2.1 found +here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and +copied below. + +Homepage: http://minecraftforge.net/ + https://github.com/MinecraftForge/MinecraftForge + + +A note on authorship: +All source artifacts are property of their original author, with +the exclusion of the contents of the patches directory and others +copied from it from time to time. Authorship of the contents of +the patches directory is retained by the Minecraft Forge project. +This is because the patches are partially machine generated +artifacts, and are changed heavily due to the way forge works. +Individual attribution within them is impossible. + +Consent: +All contributions to Forge must consent to the release of any +patch content to the Forge project. + +A note on infectivity: +The LGPL is chosen specifically so that projects may depend on Forge +features without being infected with its license. That is the +purpose of the LGPL. Mods and others using this code via ordinary +Java mechanics for referencing libraries are specifically not bound +by Forge's license for the Mod code. + + +=== MCP Data === +This software includes data from the Minecraft Coder Pack (MCP), with kind permission +from them. The license to MCP data is not transitive - distribution of this data by +third parties requires independent licensing from the MCP team. This data is not +redistributable without permission from the MCP team. + +=== Sharing === +I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of +the minecraft modding community. All contributions to these parts should be licensed under the same additional grant. + +-- Runtime patcher -- +License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher +and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses) + +-- ASM transformers -- +License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories) +under any alternative open source license as classified by the OSI (http://opensource.org/licenses) + +========================================================================= +This software includes portions from the Apache Maven project at +http://maven.apache.org/ specifically the ComparableVersion.java code. It is +included based on guidelines at +http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html +with notices intact. The only change is a non-functional change of package name. + +This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating +binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/ +authored by genman, heikok, pivot. +The only changes are to replace some Trove collection types with standard Java collections, and repackaged. +========================================================================= + + + GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. 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It will apply +some small patches to the vanilla MCP source code, giving you and it access +to some of the data and functions you need to build a successful mod. + +Note also that the patches are built against "unrenamed" MCP source code (aka +srgnames) - this means that you will not be able to read them directly against +normal code. + +Source pack installation information: + +Standalone source installation +============================== + +See the Forge Documentation online for more detailed instructions: +http://mcforge.readthedocs.io/en/latest/gettingstarted/ + +Step 1: Open your command-line and browse to the folder where you extracted the zip file. + +Step 2: You're left with a choice. +If you prefer to use Eclipse: +1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux) +2. Open Eclipse, Import > Existing Gradle Project > Select Folder + or run "gradlew eclipse" to generate the project. +(Current Issue) +4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment +5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4. + +If you prefer to use IntelliJ: +1. Open IDEA, and import project. +2. Select your build.gradle file and have it import. +3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux) +4. Refresh the Gradle Project in IDEA if required. + +If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again. + +Should it still not work, +Refer to #ForgeGradle on EsperNet for more information about the gradle environment. +or the Forge Project Discord discord.gg/UvedJ9m + +Forge source installation +========================= +MinecraftForge ships with this code and installs it as part of the forge +installation process, no further action is required on your part. + +LexManos' Install Video +======================= +https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be + +For more details update more often refer to the Forge Forums: +http://www.minecraftforge.net/forum/index.php/topic,14048.0.html diff --git a/build.gradle b/build.gradle new file mode 100644 index 0000000..5ce63ce --- /dev/null +++ b/build.gradle @@ -0,0 +1,149 @@ +buildscript { + repositories { + maven { url = 'https://files.minecraftforge.net/maven' } + jcenter() + mavenCentral() + } + dependencies { + classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true + } +} +apply plugin: 'net.minecraftforge.gradle' +// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. +apply plugin: 'eclipse' +apply plugin: 'maven-publish' + +version = '1.0' +group = 'com.yourname.modid' // http://maven.apache.org/guides/mini/guide-naming-conventions.html +archivesBaseName = 'modid' + +sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly. + +minecraft { + // The mappings can be changed at any time, and must be in the following format. + // snapshot_YYYYMMDD Snapshot are built nightly. + // stable_# Stables are built at the discretion of the MCP team. + // Use non-default mappings at your own risk. they may not always work. + // Simply re-run your setup task after changing the mappings to update your workspace. + mappings channel: 'snapshot', version: '20190719-1.14.3' + // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. + + // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') + + // Default run configurations. + // These can be tweaked, removed, or duplicated as needed. + runs { + client { + workingDirectory project.file('run') + + // Recommended logging data for a userdev environment + property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' + + // Recommended logging level for the console + property 'forge.logging.console.level', 'debug' + + mods { + examplemod { + source sourceSets.main + } + } + } + + server { + workingDirectory project.file('run') + + // Recommended logging data for a userdev environment + property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' + + // Recommended logging level for the console + property 'forge.logging.console.level', 'debug' + + mods { + examplemod { + source sourceSets.main + } + } + } + + data { + workingDirectory project.file('run') + + // Recommended logging data for a userdev environment + property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' + + // Recommended logging level for the console + property 'forge.logging.console.level', 'debug' + + args '--mod', 'examplemod', '--all', '--output', file('src/generated/resources/') + + mods { + examplemod { + source sourceSets.main + } + } + } + } +} + +dependencies { + // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed + // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. + // The userdev artifact is a special name and will get all sorts of transformations applied to it. + minecraft 'net.minecraftforge:forge:1.15.2-31.1.0' + + // You may put jars on which you depend on in ./libs or you may define them like so.. + // compile "some.group:artifact:version:classifier" + // compile "some.group:artifact:version" + + // Real examples + // compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env + // compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env + + // The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. + // provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' + + // These dependencies get remapped to your current MCP mappings + // deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev' + + // For more info... + // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html + // http://www.gradle.org/docs/current/userguide/dependency_management.html + +} + +// Example for how to get properties into the manifest for reading by the runtime.. +jar { + manifest { + attributes([ + "Specification-Title": "examplemod", + "Specification-Vendor": "examplemodsareus", + "Specification-Version": "1", // We are version 1 of ourselves + "Implementation-Title": project.name, + "Implementation-Version": "${version}", + "Implementation-Vendor" :"examplemodsareus", + "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") + ]) + } +} + +// Example configuration to allow publishing using the maven-publish task +// we define a custom artifact that is sourced from the reobfJar output task +// and then declare that to be published +// Note you'll need to add a repository here +def reobfFile = file("$buildDir/reobfJar/output.jar") +def reobfArtifact = artifacts.add('default', reobfFile) { + type 'jar' + builtBy 'reobfJar' +} +publishing { + publications { + mavenJava(MavenPublication) { + artifact reobfArtifact + } + } + repositories { + maven { + url "file:///${project.projectDir}/mcmodsrepo" + } + } +} \ No newline at end of file diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..2f5138a --- /dev/null +++ b/changelog.txt @@ -0,0 +1,415 @@ +Build: 1.15.2-31.1.0 - Mon Feb 03 21:24:29 GMT 2020 + lex: + Fix a small patch misalignment. + +========= +Build: 1.15.2-31.0.19 - Mon Feb 03 20:52:28 GMT 2020 + richard: + Add FluidStack support to the Forge packet buffer. (#6353) (#6485) + + richard: + Make Minecarts work with modded powered/activator rails. (#6486) + + Re-adds functionality for rails to have different maximum speeds. + +========= +Build: 1.15.2-31.0.17 - Mon Feb 03 20:21:20 GMT 2020 + ichttt: + Revert game data to frozen on disconnect from a remote server or when terminating a local server. Closes #6487 (#6497) + +========= +Build: 1.15.2-31.0.16 - Sun Feb 02 22:11:19 GMT 2020 + David Quintana: + Remove unintended changes. + +========= +Build: 1.15.2-31.0.15 - Sun Feb 02 22:03:15 GMT 2020 + David Quintana: + Implement fluid overlay texture rendering for custom fluids. + +========= +Build: 1.15.2-31.0.14 - Thu Jan 30 06:12:15 GMT 2020 + DaemonUmbra: + Fixed Attacks/Punches not Registering (#6481) + + Replaced incorrect magic number with constant + +========= +Build: 1.15.2-31.0.13 - Wed Jan 29 23:46:30 GMT 2020 + williewillus: + Clean up a bunch of render events (#6444) + + * Delete RenderHandEvent as RenderSpecificHandEvent can do everything it does and more. Rename RenderSpecificHandEvent to RenderHandEvent as it's now the only hand rendering event. + * Pass MatrixStack and IRenderTypeBuffer into the event whenever they are available. If they're available, that means we're in a batching environment and the modder should not be using the tessellator or other buffers on their own, or they risk "Already building" crashes. + +========= +Build: 1.15.2-31.0.12 - Wed Jan 29 21:55:18 GMT 2020 + Barteks2x: + Fix NullPointerException on java 8u242 in dev environment. (#6473) + + Java 8u242 no longer re-initializes internal sys_paths and usr_paths fields in loadLibrary when they are null, so the value can't be set to null. + +========= +Build: 1.15.2-31.0.11 - Wed Jan 29 21:18:05 GMT 2020 + 12281102+Aeltumn: + Fix RightClickBlock code differences between client and server implementation (#6451) + + williewillus: + Fix incorrectly ported patch for restoreBlurMipmap (#6450) + +========= +Build: 1.15.2-31.0.9 - Wed Jan 29 21:11:24 GMT 2020 + 40495288+Yamahari: + Defer material getting for ChestTileEntityRenderer into seperate function (#6465) + +========= +Build: 1.15.2-31.0.8 - Wed Jan 29 21:04:44 GMT 2020 + 37298044+Cadiboo: + Small Forge config fixes (#6466) + +========= +Build: 1.15.2-31.0.7 - Wed Jan 29 20:50:44 GMT 2020 + lex: + Fix PlayerChangedDimensionEvent using incorrect from dimension argument in ServerPlayerEntity.teleport. Closes #6457 + + lex: + Fix incorrect keybinding modifiers patch. Closes #6478 + + lex: + Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. Be careful. Closes #6471 + +========= +Build: 1.15.2-31.0.4 - Wed Jan 29 19:31:50 GMT 2020 + lex: + Fix WakeupEvent patch misalign. Closes #6474 + + lex: + Fix default mod resources loosing it's sort order. + +========= +Build: 1.15.2-31.0.2 - Wed Jan 29 17:26:58 GMT 2020 + goto.minecraft: + [1.15] Reimplemented the ITeleporter interface (#6404) + +========= +Build: 1.15.2-31.0.1 - Thu Jan 23 21:59:18 GMT 2020 + David Quintana: + Hook "gui_light" value from the model into the IBakedModel implementations. + Apply some of the suggestions from the 1.14 models PR. + +========= +Build: 1.15.2-31.0.0 - Wed Jan 22 21:47:51 GMT 2020 + lex: + 1.15.2 Initial Update + +========= +Build: 1.15.1-30.0.51 - Wed Jan 22 21:10:07 GMT 2020 + ichttt: + Cleanup fml packages removing old deprecated classes related to GUIs/Configs and fix HoverChecker (#6437) + + Fixed ModListWidget name to avoid confusion and collision. + Delete CheckBox, as vanilla has it's own CheckBox now which looks much better + Rename ModConfigEvent.ConfigReloading to ModConfigEvent.Reloading + +========= +Build: 1.15.1-30.0.50 - Wed Jan 22 20:38:22 GMT 2020 + 12281102+Aeltumn: + Fixed parameter name issue in ISTER rename. #6461 (#6468) + +========= +Build: 1.15.1-30.0.49 - Wed Jan 22 19:56:16 GMT 2020 + lex: + Fix default widget foreground color. + +========= +Build: 1.15.1-30.0.48 - Wed Jan 22 19:30:35 GMT 2020 + diesieben07: + Use extended version of getLightValue in all places (#6433) + + Bward7864: + Fixed RenderTypeLookup loosing mappings for registry replacements. (#6452) + + wynprice999: + Fixed rounding issue with entity navigation fix (#6455) (#6456) + + 37298044+Cadiboo: + Fix Widget Foreground Color not allowing pure black (#6460) + + 12281102+Aeltumn: + Updated method names referencing ItemStackTileEntityRenderer (#6461) + +========= +Build: 1.15.1-30.0.43 - Wed Jan 22 19:22:15 GMT 2020 + scottehboeh: + [1.15.x] Added entity nameplate rendering event hook (#6416) + +========= +Build: 1.15.1-30.0.42 - Tue Jan 21 03:47:02 GMT 2020 + tterrag: + Remove emissive items hook, add small utility for bakedquad lighting + +========= +Build: 1.15.1-30.0.41 - Thu Jan 16 02:30:04 GMT 2020 + David Quintana: + Fix breaking overlay weirdness. applyBakedNormals was not transforming the baked normals when applying them. Fixes #6432 + +========= +Build: 1.15.1-30.0.40 - Thu Jan 16 00:30:10 GMT 2020 + 12281102+Aeltumn: + [1.15] Add new InputEvent.ClickInputEvent, addresses #5802 (#6047) + +========= +Build: 1.15.1-30.0.39 - Mon Jan 13 22:21:01 GMT 2020 + David Quintana: + Fix dark spots in fullbright quad rendering. + Fix multi-layer model not declaring dependency on the particle texture. + Fix mistake in 2c054fca which I didn't intend to push when I did. + +========= +Build: 1.15.1-30.0.38 - Mon Jan 13 18:39:06 GMT 2020 + David Quintana: + Attempt to fix fullbright lighting. + + Fix lightmap value calculation. + + David Quintana: + Fix multi-layer model loader to actually work in a sane way. No more "base" model involved, and now transforms and overrides work as expected. + +========= +Build: 1.15.1-30.0.36 - Thu Jan 09 22:28:02 GMT 2020 + tterrag: + Add constructor for FishBucketItem that accepts suppliers + +========= +Build: 1.15.1-30.0.35 - Tue Jan 07 22:58:54 GMT 2020 + David Quintana: + Fix QuadTransformer normal processing. + + Choonster.2010: + Fix validation in RotationBuilder#angle (fixes #6323) (#6408) + +========= +Build: 1.15.1-30.0.33 - Tue Jan 07 22:20:46 GMT 2020 + richard: + Add support for custom nether portal frame blocks (#6389) + +========= +Build: 1.15.1-30.0.32 - Tue Jan 07 21:22:49 GMT 2020 + RANKSHANK: + InputEvent.RawMouseEvent fix (#6395) + +========= +Build: 1.15.1-30.0.31 - Tue Jan 07 21:15:19 GMT 2020 + DaemonUmbra: + Fixed Big Mushrooms not generating (#6390) + + Removed vanilla negation from Forge logic that negated the vanilla logic it was replacing + also ran datagen to update the dirt tag to reflect changes that were previously made in the datagen code + +========= +Build: 1.15.1-30.0.30 - Mon Jan 06 00:04:17 GMT 2020 + tterrag: + Fix dyes tag containing dye items instead of tags + + Update generated data + +========= +Build: 1.15.1-30.0.29 - Sun Jan 05 19:36:08 GMT 2020 + Choonster.2010: + [1.15.x] Remove unused parameter from ElementBuilder#rotation (fixes #6321) (#6407) + +========= +Build: 1.15.1-30.0.28 - Sun Jan 05 19:29:10 GMT 2020 + tterrag: + Refactor BlockStateProvider to encapsulate a BlockModelProvider + + Make most protected methods of data generators public + +========= +Build: 1.15.1-30.0.27 - Sun Jan 05 18:39:00 GMT 2020 + tterrag: + Fix crash when building BakedQuadBuilder + + Add javadocs and move sprite to constructor where possible + +========= +Build: 1.15.1-30.0.26 - Sun Jan 05 05:05:58 GMT 2020 + tterrag: + Fix incorrect check for missing texture in DynamicBucketModel + +========= +Build: 1.15.1-30.0.25 - Sun Jan 05 04:38:48 GMT 2020 + tterrag: + Remove custom vertex format from BakedQuad + +========= +Build: 1.15.1-30.0.24 - Sat Jan 04 16:19:24 GMT 2020 + David Quintana: + Cherry-pick ca819e09 from the 1.14.x branch. Removes a patch from NativeImage which was invalid. + + David Quintana: + A few more binary-breaking changes, before it's too late: + - Move CompositeModel out of its package. + - Move a few inner classes from the OBJ loader. + - Rename the bucket model and fluid model classes to match the naming convention. + - Remove BiomeEvent.* and WorldTypeEvent.InitBiomeGens as they are not currently implemented and they haven't been in the previous version either. + +========= +Build: 1.15.1-30.0.22 - Fri Jan 03 03:02:54 GMT 2020 + lex: + Fix the particle renderer not setting GL state between each type. MC-168672 + +========= +Build: 1.15.1-30.0.21 - Thu Jan 02 05:21:55 GMT 2020 + David Quintana: + Fix CompositeModel not respecting "display" transforms. + Remove leftovers from discarded feature. + +========= +Build: 1.15.1-30.0.20 - Wed Jan 01 16:41:59 GMT 2020 + David Quintana: + Allow model jsons to override the material library used by OBJ models. + Fix model loader test mod resources. + Update licenses. + +========= +Build: 1.15.1-30.0.19 - Mon Dec 30 21:14:20 GMT 2019 + tterrag: + Apply baked-in lightmap data to rendering + + - Fix ForgeHooksClient.fillNormal injecting data to lightmap + - Fix OBJModel not filling lightmap data + - Fix NewModelLoaderTest blockitem not linking with block + +========= +Build: 1.15.1-30.0.18 - Sun Dec 29 16:16:44 GMT 2019 + David Quintana: + Fix LightUtil.unpack to set the 4th component to 1 when expanding an xyz position into a 4-component vector. + Add TRSRTransformer test mod. + Fix signature of the bindTileEntityRenderer method, to account for covariance. + +========= +Build: 1.15.1-30.0.17 - Sun Dec 29 01:16:20 GMT 2019 + David Quintana: + More model/rendering fixes: + - Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher. + - Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API). + - Breaking change: Rename getTextureDependencies to getTextures, for consistency. + - Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value. + - Fix OBJ loader applying the model transform in the wrong reference frame. + - Fix vanilla bug in TransformationMatrix#func_227986_a_ + - Fix QuadTransformer logic. + - Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models. + - Reintroduce multi-layer model through the new model loader system. + +========= +Build: 1.15.1-30.0.16 - Tue Dec 24 12:16:17 GMT 2019 + David Quintana: + New batch of Model/rendering fixes: + - PerspectiveMapWrapper did not pass IModelData through to the wrapped model. + - CompositeModel did not store the returned textures from getTextureDependencies. + - VertexFormat used COLOR instead of UV to detect UV presence. + - QuadTransformer would crash due to index out of bounds. + - Small cleanup of TransformationHelper + +========= +Build: 1.15.1-30.0.15 - Fri Dec 20 17:15:21 GMT 2019 + David Quintana: + Fix obj models having all faces in the same mesh, breaking material assignments and visibility in the process. + Reintroduce lost patch from the model loader, which would cause the custom values to be missing from generated models. + +========= +Build: 1.15.1-30.0.14 - Fri Dec 20 04:14:34 GMT 2019 + tterrag: + Fix diffuse lighting being baked into models, fixes dark items + +========= +Build: 1.15.1-30.0.13 - Fri Dec 20 03:50:53 GMT 2019 + David Quintana: + Fix item quads not using the existing vertex color when applying tint colors. + +========= +Build: 1.15.1-30.0.12 - Fri Dec 20 01:44:40 GMT 2019 + David Quintana: + Fix bucket model. Some mask textures were not added to the repository, and the bucket override generation was broken. + Fix OBJ loading crash due to a float value being parsed as int. + Fixes 6377 + +========= +Build: 1.15.1-30.0.11 - Thu Dec 19 05:56:10 GMT 2019 + bl4ckscor33: + Fix game crashing when modded entities are present (#6364) + +========= +Build: 1.15.1-30.0.10 - Thu Dec 19 05:02:29 GMT 2019 + ichttt: + Fix warning screen about missing minecraft registry entries (#6363) + + richard: + Fix capabilities becoming inaccessible on returning from end (#6368) + +========= +Build: 1.15.1-30.0.8 - Thu Dec 19 04:39:52 GMT 2019 + ichttt: + Some code cleanup for 1.15 (#6362) + +========= +Build: 1.15.1-30.0.7 - Wed Dec 18 02:11:01 GMT 2019 + tterrag: + Fix MainMenuScreen patch + + tterrag: + Mod list GUI detail pass + + - Make padding consistent on all elements + - Properly horizontally center the "Search" text + - Update and resize forge/mcp logos + - Enable linear filtering on logo rendering by default + - Can be disabled with the "logoBlur" mods.toml property + +========= +Build: 1.15.1-30.0.5 - Wed Dec 18 01:03:20 GMT 2019 + ichttt: + Fix mod list screen (#6367) + +========= +Build: 1.15.1-30.0.4 - Tue Dec 17 23:47:00 GMT 2019 + David Quintana: + Fix items in ground being too small, we were applying perspectives twice. + Restore forge patch and fix a tiny mistake in it. + + tobias.hotz: + Fix keybinds not loading/saving correctly + +========= +Build: 1.15.1-30.0.2 - Tue Dec 17 22:38:00 GMT 2019 + tterrag: + Remove uvlock hook, fixes broken stair/fence/etc models + + tterrag: + Update fallback spec version + +========= +Build: 1.15.1-30.0.0 - Tue Dec 17 19:42:28 GMT 2019 + tterrag: + Update to 1.15.1 + +========= +Build: 1.15-29.0.4 - Tue Dec 17 18:15:10 GMT 2019 + David Quintana: + Finish converting the code from javax.vecmath to the vanilla vector classes. Forge is now vecmath-free! + +========= +Build: 1.15-29.0.3 - Tue Dec 17 09:50:53 GMT 2019 + tterrag: + Remove deprecations + +========= +Build: 1.15-29.0.2 - Tue Dec 17 04:47:01 GMT 2019 + tterrag: + Fix incorrect item lighting + +========= +Build: 1.15-29.0.1 - Tue Dec 17 04:22:29 GMT 2019 + tterrag: + Revert fluid change to use Material, fixes server crash diff --git a/gradle.properties b/gradle.properties new file mode 100644 index 0000000..878bf1f --- /dev/null +++ b/gradle.properties @@ -0,0 +1,4 @@ +# Sets default memory used for gradle commands. Can be overridden by user or command line properties. +# This is required to provide enough memory for the Minecraft decompilation process. +org.gradle.jvmargs=-Xmx3G +org.gradle.daemon=false \ No newline at end of file diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000..7a3265e Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..949819d --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,5 @@ +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip diff --git a/gradlew b/gradlew new file mode 100644 index 0000000..cccdd3d --- /dev/null +++ b/gradlew @@ -0,0 +1,172 @@ +#!/usr/bin/env sh + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >/dev/null +APP_HOME="`pwd -P`" +cd "$SAVED" >/dev/null + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn () { + echo "$*" +} + +die () { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +nonstop=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; + NONSTOP* ) + nonstop=true + ;; +esac + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + JAVACMD=`cygpath --unix "$JAVACMD"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Escape application args +save () { + for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done + echo " " +} +APP_ARGS=$(save "$@") + +# Collect all arguments for the java command, following the shell quoting and substitution rules +eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" + +# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong +if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then + cd "$(dirname "$0")" +fi + +exec "$JAVACMD" "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100644 index 0000000..f955316 --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,84 @@ +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windows variants + +if not "%OS%" == "Windows_NT" goto win9xME_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/src/main/java/com/technovision/tutorial/Tutorial.java b/src/main/java/com/technovision/tutorial/Tutorial.java new file mode 100644 index 0000000..54dbd5e --- /dev/null +++ b/src/main/java/com/technovision/tutorial/Tutorial.java @@ -0,0 +1,30 @@ +package com.technovision.tutorial; + +import com.technovision.tutorial.util.RegistryHandler; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.fml.common.Mod; +import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; +import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; +import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; +import org.apache.logging.log4j.LogManager; +import org.apache.logging.log4j.Logger; + +@Mod("tutorial") +public class Tutorial +{ + private static final Logger LOGGER = LogManager.getLogger(); + public static final String MOD_ID = "tutorial"; + + public Tutorial() { + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); + FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); + + RegistryHandler.init(); + + MinecraftForge.EVENT_BUS.register(this); + } + + private void setup(final FMLCommonSetupEvent event) { } + + private void doClientStuff(final FMLClientSetupEvent event) { } +} diff --git a/src/main/java/com/technovision/tutorial/items/ItemBase.java b/src/main/java/com/technovision/tutorial/items/ItemBase.java new file mode 100644 index 0000000..26e3549 --- /dev/null +++ b/src/main/java/com/technovision/tutorial/items/ItemBase.java @@ -0,0 +1,11 @@ +package com.technovision.tutorial.items; + +import net.minecraft.item.Item; +import net.minecraft.item.ItemGroup; + +public class ItemBase extends Item { + + public ItemBase() { + super(new Item.Properties().group(ItemGroup.MATERIALS)); + } +} diff --git a/src/main/java/com/technovision/tutorial/util/RegistryHandler.java b/src/main/java/com/technovision/tutorial/util/RegistryHandler.java new file mode 100644 index 0000000..1005862 --- /dev/null +++ b/src/main/java/com/technovision/tutorial/util/RegistryHandler.java @@ -0,0 +1,22 @@ +package com.technovision.tutorial.util; + +import com.technovision.tutorial.Tutorial; +import com.technovision.tutorial.items.ItemBase; +import net.minecraft.item.Item; +import net.minecraftforge.fml.RegistryObject; +import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; +import net.minecraftforge.registries.DeferredRegister; +import net.minecraftforge.registries.ForgeRegistries; + +public class RegistryHandler { + + public static final DeferredRegister ITEMS = new DeferredRegister<>(ForgeRegistries.ITEMS, Tutorial.MOD_ID); + + public static void init() { + ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus()); + } + + // Items + public static final RegistryObject RUBY = ITEMS.register("ruby", ItemBase::new); + +} diff --git a/src/main/resources/META-INF/mods.toml b/src/main/resources/META-INF/mods.toml new file mode 100644 index 0000000..9c724b0 --- /dev/null +++ b/src/main/resources/META-INF/mods.toml @@ -0,0 +1,46 @@ +modLoader="javafml" #mandatory + +loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions. + +issueTrackerURL="http://my.issue.tracker/" #optional + +[[mods]] #mandatory + +modId="tutorial" #mandatory + +version="1.15.2-1.0.0" #mandatory + +displayName="Tutorial Mod" #mandatory + +updateJSONURL="http://myurl.me/" #optional + +displayURL="http://example.com/" #optional + +logoFile="examplemod.png" #optional + +credits="Thanks to my incredible subscribers!" #optional + +authors="TechnoVision" #optional + +description=''' +A tutorial mod for my youtube channel. +''' + +[[dependencies.examplemod]] #optional + # the modid of the dependency + modId="forge" #mandatory + # Does this dependency have to exist - if not, ordering below must be specified + mandatory=true #mandatory + # The version range of the dependency + versionRange="[31,)" #mandatory + # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory + ordering="NONE" + # Side this dependency is applied on - BOTH, CLIENT or SERVER + side="BOTH" + +[[dependencies.examplemod]] + modId="minecraft" + mandatory=true + versionRange="[1.15.2]" + ordering="NONE" + side="BOTH" diff --git a/src/main/resources/assets/tutorial/lang/en_us.json b/src/main/resources/assets/tutorial/lang/en_us.json new file mode 100644 index 0000000..e0e1aea --- /dev/null +++ b/src/main/resources/assets/tutorial/lang/en_us.json @@ -0,0 +1,3 @@ +{ + "item.tutorial.ruby": "Ruby" +} \ No newline at end of file diff --git a/src/main/resources/assets/tutorial/models/item/ruby.json b/src/main/resources/assets/tutorial/models/item/ruby.json new file mode 100644 index 0000000..ae830cc --- /dev/null +++ b/src/main/resources/assets/tutorial/models/item/ruby.json @@ -0,0 +1,6 @@ +{ + "parent": "item/generated", + "textures": { + "layer0": "tutorial:items/ruby" + } +} \ No newline at end of file diff --git a/src/main/resources/assets/tutorial/textures/items/ruby.png b/src/main/resources/assets/tutorial/textures/items/ruby.png new file mode 100644 index 0000000..3e51ac8 Binary files /dev/null and b/src/main/resources/assets/tutorial/textures/items/ruby.png differ diff --git a/src/main/resources/pack.mcmeta b/src/main/resources/pack.mcmeta new file mode 100644 index 0000000..700e07e --- /dev/null +++ b/src/main/resources/pack.mcmeta @@ -0,0 +1,7 @@ +{ + "pack": { + "description": "examplemod resources", + "pack_format": 5, + "_comment": "A pack_format of 5 requires json lang files and some texture changes from 1.15. Note: we require v5 pack meta for all mods." + } +}